[Resolved] unable to import library

Home Forums Support Editor Utilities unable to import library

This topic contains 1 reply, has 2 voices, and was last updated by  Chloroplast Games 1 year ago.

Viewing 2 posts - 1 through 2 (of 2 total)
  • Author
  • #1714


    Hi, just bought the Editor Utilities package, however I can’t figure out how to import the library.

    In visual studio, the only autocomplete i have for namespaces is Assets.CGF.Samples.Scripts. Nothing else along those paths exists. Seeing that I want to use something in the CGFEditorUtilitiesClass, I would expect to do something like
    using import Assets.CGF.Editor
    but I get a compiler error in unity:
    The type or namespace nameEditor’ does not exist in the namespace Assets.CGF'. Are you missing an assembly reference?

    Is there something I have to do after importing the utilities to my project/Assets folder?



    Thank you for getting in touch, we would be happy to help.

    CGF folder must be in the root of Assets folder.
    Also check in Visual Studio (Solution explorer) if all solutions are correctly imported.

    Please check if the plugin behavior is as expected and contact us.


Viewing 2 posts - 1 through 2 (of 2 total)

You must be logged in to reply to this topic.