◆ CreateMesh()
| override void Dest.Modeling.Box.CreateMesh |
( |
| ) |
|
|
virtual |
◆ GenerateNormals
| bool Dest.Modeling.Box.GenerateNormals = true |
◆ GenerateUVs
| bool Dest.Modeling.Box.GenerateUVs = true |
◆ Invert
| bool Dest.Modeling.Box.Invert |
◆ SizeX
| float Dest.Modeling.Box.SizeX = 1f |
◆ SizeY
| float Dest.Modeling.Box.SizeY = 1f |
◆ SizeZ
| float Dest.Modeling.Box.SizeZ = 1f |
The documentation for this class was generated from the following file:
- I:/repositorios/chloroplast games/cgf-submodule/Systems/Primitives/Box.cs