CG Framework 0.1
Chloroplast Games Framework
Dest.Modeling.Torus Class Reference
+ Inheritance diagram for Dest.Modeling.Torus:

Public Member Functions

override void CreateMesh ()
 
abstract void CreateMesh ()
 

Public Attributes

float Radius = 1f
 
float Thickness = 0.3f
 
int Tessellation = 30
 
bool GenerateNormals = true
 
bool GenerateUVs = true
 
- Public Attributes inherited from Dest.Modeling.PrimitiveBase
Mesh GeneratedMesh
 

Member Function Documentation

◆ CreateMesh()

override void Dest.Modeling.Torus.CreateMesh ( )
virtual

Member Data Documentation

◆ GenerateNormals

bool Dest.Modeling.Torus.GenerateNormals = true

◆ GenerateUVs

bool Dest.Modeling.Torus.GenerateUVs = true

◆ Radius

float Dest.Modeling.Torus.Radius = 1f

◆ Tessellation

int Dest.Modeling.Torus.Tessellation = 30

◆ Thickness

float Dest.Modeling.Torus.Thickness = 0.3f

The documentation for this class was generated from the following file: