CG Framework 0.1
Chloroplast Games Framework
Dest.Modeling.Cylinder Class Reference
+ Inheritance diagram for Dest.Modeling.Cylinder:

Public Member Functions

override void CreateMesh ()
 
abstract void CreateMesh ()
 

Public Attributes

float Radius = .5f
 
float Height = 2f
 
int Sides = 30
 
bool GenerateCaps = true
 
bool GenerateNormals = true
 
bool GenerateUVs = true
 
bool Invert
 
- Public Attributes inherited from Dest.Modeling.PrimitiveBase
Mesh GeneratedMesh
 

Member Function Documentation

◆ CreateMesh()

override void Dest.Modeling.Cylinder.CreateMesh ( )
virtual

Member Data Documentation

◆ GenerateCaps

bool Dest.Modeling.Cylinder.GenerateCaps = true

◆ GenerateNormals

bool Dest.Modeling.Cylinder.GenerateNormals = true

◆ GenerateUVs

bool Dest.Modeling.Cylinder.GenerateUVs = true

◆ Height

float Dest.Modeling.Cylinder.Height = 2f

◆ Invert

bool Dest.Modeling.Cylinder.Invert

◆ Radius

float Dest.Modeling.Cylinder.Radius = .5f

◆ Sides

int Dest.Modeling.Cylinder.Sides = 30

The documentation for this class was generated from the following file: