◆ CreateMesh()
override void Dest.Modeling.Cylinder.CreateMesh |
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| ) |
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virtual |
◆ GenerateCaps
bool Dest.Modeling.Cylinder.GenerateCaps = true |
◆ GenerateNormals
bool Dest.Modeling.Cylinder.GenerateNormals = true |
◆ GenerateUVs
bool Dest.Modeling.Cylinder.GenerateUVs = true |
◆ Height
float Dest.Modeling.Cylinder.Height = 2f |
◆ Invert
bool Dest.Modeling.Cylinder.Invert |
◆ Radius
float Dest.Modeling.Cylinder.Radius = .5f |
◆ Sides
int Dest.Modeling.Cylinder.Sides = 30 |
The documentation for this class was generated from the following file:
- I:/repositorios/chloroplast games/cgf-submodule/Systems/Primitives/Cylinder.cs