CG Framework 0.1
Chloroplast Games Framework
Dest.Modeling.Sphere Class Reference
+ Inheritance diagram for Dest.Modeling.Sphere:

Public Member Functions

override void CreateMesh ()
 
abstract void CreateMesh ()
 

Public Attributes

float Radius = 1f
 
int Tesselation = 30
 
float SlicesMaxAngle = 360f
 
float StacksMaxAngle = 180f
 
bool GenerateNormals = true
 
bool GenerateUVs = true
 
bool Invert
 
- Public Attributes inherited from Dest.Modeling.PrimitiveBase
Mesh GeneratedMesh
 

Member Function Documentation

◆ CreateMesh()

override void Dest.Modeling.Sphere.CreateMesh ( )
virtual

Member Data Documentation

◆ GenerateNormals

bool Dest.Modeling.Sphere.GenerateNormals = true

◆ GenerateUVs

bool Dest.Modeling.Sphere.GenerateUVs = true

◆ Invert

bool Dest.Modeling.Sphere.Invert

◆ Radius

float Dest.Modeling.Sphere.Radius = 1f

◆ SlicesMaxAngle

float Dest.Modeling.Sphere.SlicesMaxAngle = 360f

◆ StacksMaxAngle

float Dest.Modeling.Sphere.StacksMaxAngle = 180f

◆ Tesselation

int Dest.Modeling.Sphere.Tesselation = 30

The documentation for this class was generated from the following file: