◆ CreateMesh()
| override void Dest.Modeling.Arrow.CreateMesh |
( |
| ) |
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virtual |
◆ CapLength
| float Dest.Modeling.Arrow.CapLength = .7f |
◆ CapOverhang
| float Dest.Modeling.Arrow.CapOverhang = 0f |
◆ CapThickness
| float Dest.Modeling.Arrow.CapThickness = .2f |
◆ Direction
◆ GenerateNormals
| bool Dest.Modeling.Arrow.GenerateNormals = true |
◆ LineLength
| float Dest.Modeling.Arrow.LineLength = 1f |
◆ LineThickness
| float Dest.Modeling.Arrow.LineThickness = .1f |
The documentation for this class was generated from the following file:
- I:/repositorios/chloroplast games/cgf-submodule/Systems/Primitives/Arrow.cs