◆ CreateMesh()
override void Dest.Modeling.Arrow.CreateMesh |
( |
| ) |
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virtual |
◆ CapLength
float Dest.Modeling.Arrow.CapLength = .7f |
◆ CapOverhang
float Dest.Modeling.Arrow.CapOverhang = 0f |
◆ CapThickness
float Dest.Modeling.Arrow.CapThickness = .2f |
◆ Direction
◆ GenerateNormals
bool Dest.Modeling.Arrow.GenerateNormals = true |
◆ LineLength
float Dest.Modeling.Arrow.LineLength = 1f |
◆ LineThickness
float Dest.Modeling.Arrow.LineThickness = .1f |
The documentation for this class was generated from the following file:
- I:/repositorios/chloroplast games/cgf-submodule/Systems/Primitives/Arrow.cs