◆ CreateMesh()
| override void Dest.Modeling.Plane.CreateMesh |
( |
| ) |
|
|
virtual |
◆ Direction
◆ GenerateNormals
| bool Dest.Modeling.Plane.GenerateNormals = true |
◆ GenerateUVs
| bool Dest.Modeling.Plane.GenerateUVs = true |
◆ Height
| float Dest.Modeling.Plane.Height = 10f |
◆ HeightSegments
| int Dest.Modeling.Plane.HeightSegments = 4 |
◆ Width
| float Dest.Modeling.Plane.Width = 10f |
◆ WidthSegments
| int Dest.Modeling.Plane.WidthSegments = 4 |
The documentation for this class was generated from the following file:
- I:/repositorios/chloroplast games/cgf-submodule/Systems/Primitives/Plane.cs